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The Unity adapter wraps the native MusterBox core behind a C# API (MusterBoxSdk singleton). Min Unity version 2020.3; package id com.musterbox.sdk.

Install

Native FFI plugins ship per platform in the package (desktop, Android, iOS), and a WebGL template is included for browser builds. Add the singleton before your first scene that uses the SDK.

Initialize

Authenticate and open a session

Submit results and events

Runtime mode

Use Manual tick mode for frame-driven integration so the SDK only runs bounded work per frame:

Threading note

The SDK’s blocking variants own their own current-thread runtime — safe to call from Unity worker threads, but never inside a running async/Tokio context. Drive the singleton from the main thread for standard flows.

Support matrix

Next: Godot.
Last modified on September 10, 2026