Skip to main content
This guide connects a game to MusterBox end to end: register the game, install the SDK, open a session, and report a result. It takes about ten minutes.

Prerequisites

  • A MusterBox account
  • A game registered in the MusterBox console
  • An SDK package for your engine — Installing the SDK
1

Register your game and create a game key

Register the game in the MusterBox console. The console issues a game key (x-game-key) scoped to a game and environment. The game key is public by design: it is bound to the allowed origins of the hosted game.
The game key is intended for browser-hosted games. Keep it out of mobile app binaries, where it cannot be origin-locked.
2

Install the SDK

3

Initialize and authenticate

4

Open a match session

Use a real matchId from the tournament you entered:
5

Submit the result

Report the final outcome. It is accepted only after a session-token-validated claim from both players.
6

Shut down cleanly

You’re connected

Next: read the production checklist before shipping, or go straight to the SDK reference.
Last modified on September 10, 2026